Valve has worked hard on his own Steam Controller, and after several iterations it seems that the final design for his joystick is finally decided .
Steam Controller is expected to be launched alongside the operating system Valve, SteamOS and a number of games dedicated to consoles. But, making them compatible with a PC, Valve has designed its device to be the device of choice in your living room, hitherto known as the Steam Machines.
Although there are similarities between the Steam Controller and multiple controllers traditional games, such as the handle of the Xbox 360, Valve has also faced a number of design challenges when the firm worked on the joystick.
See also : CES 2015 Ara Project is the world's smartwatches
Play comfortably on your sofa
The idea behind the Steam Controller was to allow its owners to comfortably play games that were designed for keyboard and mouse, such as real-time strategy games, as well as providing a decent joystick to more games conventional, such as those we have at our disposal brackets.
Steam Controller was revealed in September 2013, but since then the design has undergone a number of changes . According to the CEO of Origin PC Kevin Wasielewski, not only the design of the Steam Controller is now finalized, but we will also see this lever in the month of March at the Game Developers Conference.
Speaking to GameSpot, Wasielewski said : "Valve has released its joystick games, then got some feedback from users, and had to re-work on the project. She got others, and she had to get back to work again. This is a scenario that is repeated three or four times. And now, the joystick is finalized. Production will now trade for it ready at GDC " .
The earliest versions of Steam Controller showed a device with tactile keys and a haptic feedback, while the latest model added a directional cross with four points. The question is what will be the final design.
Steam Controller is expected to be launched alongside the operating system Valve, SteamOS and a number of games dedicated to consoles. But, making them compatible with a PC, Valve has designed its device to be the device of choice in your living room, hitherto known as the Steam Machines.
Although there are similarities between the Steam Controller and multiple controllers traditional games, such as the handle of the Xbox 360, Valve has also faced a number of design challenges when the firm worked on the joystick.
See also : CES 2015 Ara Project is the world's smartwatches
Play comfortably on your sofa
The idea behind the Steam Controller was to allow its owners to comfortably play games that were designed for keyboard and mouse, such as real-time strategy games, as well as providing a decent joystick to more games conventional, such as those we have at our disposal brackets.
Steam Controller was revealed in September 2013, but since then the design has undergone a number of changes . According to the CEO of Origin PC Kevin Wasielewski, not only the design of the Steam Controller is now finalized, but we will also see this lever in the month of March at the Game Developers Conference.
Speaking to GameSpot, Wasielewski said : "Valve has released its joystick games, then got some feedback from users, and had to re-work on the project. She got others, and she had to get back to work again. This is a scenario that is repeated three or four times. And now, the joystick is finalized. Production will now trade for it ready at GDC " .
The earliest versions of Steam Controller showed a device with tactile keys and a haptic feedback, while the latest model added a directional cross with four points. The question is what will be the final design.
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