Both Apple and Google are all providing developers what new kinds of applications.
See also : Nokia Z Launcher now available in beta on Google Play
Google has released the first Android API for Auto , allowing developers to create Android applications that can run with the supported systems in the vehicle.
Apple has published , in turn, WatchKit , a new set of tools that enable developers to create applications for the future Apple Watch, watch the first connected the Cupertino expected to make its appearance at the beginning of the year 2015.
Android Auto
Google introduced Android Auto this summer, promising to provide a safe and easy to use Android apps in a car means.
This new version of the famous mobile operating system offers a relatively simple user interface, focusing on key applications, such as navigation, music, and communication. The goal is to provide a consistent user experience for failing to find the buttons or learn a new user interface (and the risk of ending up in the ditch) each time you try a new application.
At launch, Google will only accept two types of third-party applications for Android Auto: audio and messaging applications that allow you to control the music, podcasts and receive, listen and respond by voice to text messages.
Watch Apple and WatchKit
Apple plans to start selling its first smartwatches in 2015, and the company invites developers to create applications that will enable them to be useful from the first day.
According to the documentation WatchKit , it seems that Apple Watch will have a 1.5 inch screen with a resolution of 272 x 340 pixels, while the large 1.65 inch model will have a screen with a resolution of 312 x 390 pixels.
With WatchKit, Apple released iOS 8.2 beta for developers - you'll need a device running iOS 8.2 to use an Apple Watch.
There are three types of ways to interact with applications on an Apple Watch: through an action on a notification by throwing a glance or by WatchKit applications. Watching the shows at a glance that can display information such as news or alarm status, while notifications allow you to do things like have the directions for transport in common.
On the other hand, is a more WatchKit interactive application that has two components: one of them is running on an iPhone, and one that runs on the watch. The WatchKit extension for an application will run in the background on an iPhone, and offer you the opportunity to interact with an application on your Apple Watch without touching your smartphone. But part of the treatment will actually take place on the phone.
Apple also plans to make the suite of tools for creating native applications so that developers can offer applications that will work even if your watch is not paired with a smartphone.
See also : Nokia Z Launcher now available in beta on Google Play
Google has released the first Android API for Auto , allowing developers to create Android applications that can run with the supported systems in the vehicle.
Apple has published , in turn, WatchKit , a new set of tools that enable developers to create applications for the future Apple Watch, watch the first connected the Cupertino expected to make its appearance at the beginning of the year 2015.
Android Auto
Google introduced Android Auto this summer, promising to provide a safe and easy to use Android apps in a car means.
This new version of the famous mobile operating system offers a relatively simple user interface, focusing on key applications, such as navigation, music, and communication. The goal is to provide a consistent user experience for failing to find the buttons or learn a new user interface (and the risk of ending up in the ditch) each time you try a new application.
At launch, Google will only accept two types of third-party applications for Android Auto: audio and messaging applications that allow you to control the music, podcasts and receive, listen and respond by voice to text messages.
Watch Apple and WatchKit
Apple plans to start selling its first smartwatches in 2015, and the company invites developers to create applications that will enable them to be useful from the first day.
According to the documentation WatchKit , it seems that Apple Watch will have a 1.5 inch screen with a resolution of 272 x 340 pixels, while the large 1.65 inch model will have a screen with a resolution of 312 x 390 pixels.
With WatchKit, Apple released iOS 8.2 beta for developers - you'll need a device running iOS 8.2 to use an Apple Watch.
There are three types of ways to interact with applications on an Apple Watch: through an action on a notification by throwing a glance or by WatchKit applications. Watching the shows at a glance that can display information such as news or alarm status, while notifications allow you to do things like have the directions for transport in common.
On the other hand, is a more WatchKit interactive application that has two components: one of them is running on an iPhone, and one that runs on the watch. The WatchKit extension for an application will run in the background on an iPhone, and offer you the opportunity to interact with an application on your Apple Watch without touching your smartphone. But part of the treatment will actually take place on the phone.
Apple also plans to make the suite of tools for creating native applications so that developers can offer applications that will work even if your watch is not paired with a smartphone.